Closed RyanBram closed 5 years ago
Hi.
It is about 6 months since I opened the issue and there aren't any answer yet.
So I want to bump it while updating the issue with screen mock up for what will be expected as the result:
This feature will make better use for available screen and make the DS Screen looks full and symmetrical compared to the current hybrid mode.
Thanks.
A lot of the hybrid scale stuff is hard coded to 3x, which is why this is less easy than it seems. I might try to add it in a bit.
Added this. You set hybrid layout ratio to 2:1.
Horray, Thank you so much for your response. I have tried it and it works as expected.
This feature solve the annoying problem in Fire Emblem or similar games which quickly switching their focus screen between top and bottom screen. (In case of Fire Emblem, the battle map is at the bottom screen, but the battle animation is at the top of the screen)
Many, many, thanks.
One of the nice features that RetroArch has over standalone DeSmuME is Hybrid Screen. It use unused screen area to show the entire DS Screen, so user can see the whole DS experience while enjoying bigger resolution for one screen. The current layout can be illustrated as this:![retroarch](https://user-images.githubusercontent.com/4508389/41812469-908ecf80-774d-11e8-8923-c59a0edacae9.png)
It works very well, but if accepted, I want to request another method to show the DS screen. My suggestion is heavily inspired by how DeSmuME x432r works. The setting can be found in DeSmuME x432r under View -> Screen Size -> 100% : 50%. With this setting, both Top and Bottom of DS screen will looks bigger and can be arranged symmetrically. This is how it will looks:![desmume 360x](https://user-images.githubusercontent.com/4508389/41812537-e1561f58-774e-11e8-9d46-ffeb07abebfd.png)
This alternative method will have at least 2 advantages as described above:
Thanks.