Open Papermanzero opened 6 years ago
Based on the Beetle PSX Filters, is it possible to add Bilinear, SABR as Texture Filtering?
https://github.com/hizzlekizzle/beetle-psx-libretro/blob/11e1db403381e4a19267b1af8281047280f43799/rsx/shaders_gl/command_fragment.glsl.h
Based on the Beetle PSX Filters, is it possible to add Bilinear, SABR as Texture Filtering?
https://github.com/hizzlekizzle/beetle-psx-libretro/blob/11e1db403381e4a19267b1af8281047280f43799/rsx/shaders_gl/command_fragment.glsl.h