Closed Tatsuya79 closed 6 years ago
Add a change in DesMume OGLRender.cpp.
DesMume has an auto Multisample level selection that apply: -32x for x1 internal res -16x for x2 to x4 -8x for x5 to x8 -4x above x8
16x is too expensive even on fast GPU in expensive scenes, even if that can look fine at first. This commit makes it possible to select the AA level.
It needs a restart to apply the selected AA level (ON/OFF still works without restart, but will stay at the same AA value).
Yes, no offense to the original authors but if the current default multisampling levels brings even a Titan XP to its knees, you have a problem on your hands.
Add a change in DesMume OGLRender.cpp.
DesMume has an auto Multisample level selection that apply: -32x for x1 internal res -16x for x2 to x4 -8x for x5 to x8 -4x above x8
16x is too expensive even on fast GPU in expensive scenes, even if that can look fine at first. This commit makes it possible to select the AA level.
It needs a restart to apply the selected AA level (ON/OFF still works without restart, but will stay at the same AA value).