It seems the RetroArch_iOS11_Metal project is better-supported (the non-Metal one the docs currently recommend doesn't even build, it's missing the CoreHaptics.framework import in the .xcproj), and has better performance.
Unless there's some reason I'm missing to prefer redirecting users to the old non-Metal build?
It seems the
RetroArch_iOS11_Metal
project is better-supported (the non-Metal one the docs currently recommend doesn't even build, it's missing the CoreHaptics.framework import in the .xcproj), and has better performance.Unless there's some reason I'm missing to prefer redirecting users to the old non-Metal build?