DolphinAnalytics() reloads config, which wants to pause the game. We do it while the game is running a frame, meaning it will wait forever.
This can be worked around by commenting out the contents of DolphinAnalytics::ReloadConfig(), but that will break actual analytics.
However, I wonder if they should be enabled in the libretro core. They are supposed to be opt-in in standalone Dolphin, but as far as I can see they aren't in the core.
DolphinAnalytics() reloads config, which wants to pause the game. We do it while the game is running a frame, meaning it will wait forever.
This can be worked around by commenting out the contents of
DolphinAnalytics::ReloadConfig()
, but that will break actual analytics.However, I wonder if they should be enabled in the libretro core. They are supposed to be opt-in in standalone Dolphin, but as far as I can see they aren't in the core.