Closed afjara closed 3 years ago
Seems to happen when not using per-pixel alpha sorting, thanks for the report, i'll search for the faulty backport
looks like the mali 400/450 fix is at fault : https://github.com/libretro/flycast/commit/3592cad227a503d2246c3e77c8f1b3c66d65550c
Seems to happen when not using per-pixel alpha sorting, thanks for the report, i'll search for the faulty backport
Thank you too! :)
mali400/450 fix reverted, it should be ok now
mali400/450 fix reverted, it should be ok now
Thanks!
Glitched characters in MvC 2 re appeared with build f3a7d61
!
UPDATE:
Problem is present when using a GTX950, but not when trying with an Intel HD Graphics 610 laptop.
Both systems set to glcore video driver.
Yeah, looks like 574d009 reintroduced the guilty Mali fix again, weirdly enough I can't replicate in some games previously affected by this (MvC2 displays fine for example for me), SFA3 is a mess however with GL + per-strip/triangle alpha sorting:
With default settings and glcore driver, MvC2 seems affected with my nvidia GPU.
Issue fixed in ddb617a
Thanks @bslenul !
Hi, today I launched the core and noticed the characters are glitched when using the latest build
ea1278e
. Reverting to a previous backup build from november 2020 solved the issue.RetroArch 1.9.0 Windows 10 x64 RA video driver set to glcore flycast at default core settings GTX950 with latest nvidia drivers