Flycast is a multiplatform Sega Dreamcast emulator. NOTE: No longer actively developed, use upstream repo for libretro from now on - https://github.com/flyinghead/flycast
When using an Xbox gamepad on the Windows version of Retroarch, analog to digital seems to start too fast, then gradually slow down, like the inputs are cutting out and only in NAOMI and Atomiswave games. In the random couple I tried (Azumanga Daioh Puzzle Bobble, Metal Slug 6, Ikaruga, and Mamoru-kun wa Norowarete Shimatta), the stick would initially work and then gradually stop. In Azumanga Daioh, it would actually work at the start of every level, then stop. The stick also didn't work at all in Kurukuru Chameleon.
At first I thought it might have been interacting strangely with Launchbox, but even with it closed the problem still occurs. I don't remember exactly when, but I'm pretty sure analog to digital worked in the past. If anyone has some help, it would be appreciated!
When using an Xbox gamepad on the Windows version of Retroarch, analog to digital seems to start too fast, then gradually slow down, like the inputs are cutting out and only in NAOMI and Atomiswave games. In the random couple I tried (Azumanga Daioh Puzzle Bobble, Metal Slug 6, Ikaruga, and Mamoru-kun wa Norowarete Shimatta), the stick would initially work and then gradually stop. In Azumanga Daioh, it would actually work at the start of every level, then stop. The stick also didn't work at all in Kurukuru Chameleon.
At first I thought it might have been interacting strangely with Launchbox, but even with it closed the problem still occurs. I don't remember exactly when, but I'm pretty sure analog to digital worked in the past. If anyone has some help, it would be appreciated!