libretro / flycast

Flycast is a multiplatform Sega Dreamcast emulator. NOTE: No longer actively developed, use upstream repo for libretro from now on - https://github.com/flyinghead/flycast
http://reicast.com
GNU General Public License v2.0
155 stars 77 forks source link

Flycast not Loading Some Games #790

Open TradeDraft opened 4 years ago

TradeDraft commented 4 years ago

Then Tried it on my other and Main Gaming Computer and got the Issue of it getting Stuck at the Sega Logo. The Main Games it does it in is Power Stone 1+2

Using the Latest Flycast Core and Retroarch 1.8.4 64 bit Version

Here is the Log File when it Crashes/Stops:

https://pastebin.com/8WSFeShD

flyinghead commented 4 years ago

Nothing strange in this log. I tested both games without issue.

Can you post your core settings?

TradeDraft commented 4 years ago

Here are my Settings:

20200126_225735 20200126_225745 20200126_225807 20200126_225812

flyinghead commented 4 years ago

Retested using the same settings and still no luck.

Can you try to delete or hide your VMU files?

TradeDraft commented 4 years ago

How would I hide the VMU's?

flyinghead commented 4 years ago

Delete all the files vmu_save_*.bin from the system\dc directory or move them somewhere else temporarily.

TradeDraft commented 4 years ago

Okay moves the VMU's and now it works when I load up the Game.

Why would the VMU's Causing the Freeze/Crash?

flyinghead commented 4 years ago

It's probably because one of more of the VMUs are corrupted. It can happen if the game crashes or is stopped while writing to a VMU.

Did you use the "Per-Game VMUs" option previously?

TradeDraft commented 4 years ago

Don't this so off top of my head but I might of had quick go at it.

Does "Pre-Game VMUs" stuff with them?

flyinghead commented 4 years ago

I just found a case where changing this setting while in-game can lead to VMU corruption. So if you tried this option, that might be the cause.

TradeDraft commented 4 years ago

Thanks for Info and Good Chance I might of Flicked it on even by Accident and turned it straight back off.

What does that option suppose to do?

flyinghead commented 4 years ago

This option allows you to have per-game VMUs, either the first one only (A1) or all of them. So each game uses its own VMU file(s).

With this option disabled (the default), all games use the same VMU files.

TradeDraft commented 4 years ago

Okay Got Ya.

Also is there a Program that you can Manage the VMU'S Files?

I did see some VMUs in the VMU Folder

flyinghead commented 4 years ago

Try this web site: https://bswirl.kitsunet.org/

TradeDraft commented 4 years ago

Got in it working on the PC Now. Just Deleated all the VMU's with nothing on them and it Loaded.

Thanks for the Site I found a VMU Editor so I can Back Up the Saves on them IF they need backing up or Back them up IF need to IF VMU File was Corrupted