snapshot are kind of save state and they store the type of joystick to use but only one type. For game who handle multiple type of joystick this is an issue especially for kempston type. And in some configuration the joystick type was not applied at all.
It solve #111 with some description inside of the changes i made.
On the current build, for arcade style games, kempston joystick is pulling the controls to the upper right and pressing fire all the time.
This PR seems to fix it well (tested on Miyoo Mini).
Should be merged ;)
snapshot are kind of save state and they store the type of joystick to use but only one type. For game who handle multiple type of joystick this is an issue especially for kempston type. And in some configuration the joystick type was not applied at all. It solve #111 with some description inside of the changes i made.