libretro / gambatte-libretro

Hard fork of Gambatte to the libretro API.
http://sourceforge.net/projects/gambatte/
GNU General Public License v2.0
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custom palette "default.pal" doesn't get used anymore #22

Closed pantra64 closed 8 years ago

pantra64 commented 10 years ago

in earlier gambatte-libretro builds (some time around RetroArch 0.9.7 I think) if there existed a custom palette /palettes/default.pal it would get loaded and used. Not so anymore, maybe since the gbc bios palettes were built into the core. Only .pal-files that are named after their game are still used, for example "SUPERMARIOLAND3.pal".

andres-asm commented 10 years ago

I think this is the intended behavior. This might be desirable for some users so I'll try adding this as a core option

askotx commented 9 years ago

I submit a patch for making this work again on Jul 17, I've tested it on Wii and works fine, a new option it's displayed on GB colorization, you can use disabled, enabled or custom: Disabled: Just a grey palette is used Enabled: A predefined internal palette is used. Custom: You can use a INTERNALROMNAME.pal, "rom name.pal" or default.pal in :/system/palettes/

netux79 commented 8 years ago

This is no longer an issue... it have been working fine for more than a year :). Please close

sergiobenrocha2 commented 7 years ago

This issue was moved to libretro/libretro-meta#54