Closed DjDiabolik closed 2 years ago
After recently news on retropie forum i have to close the issue because apparently it's not a core related issue.
If someone want to report or partecipate about this little issue please follow the retropie thread posted upper here.
Thanks in advance.
Currently i have a Pi4....... whit current retropie full updated to 4.8 and lr-gamebatte upgraded to current binary. It's a strange issue and i noticed from about two or three days until now.
Step to Reproduce: Start a random .GB roms......... like a platform or somethings similar. Put your personage like near a chasm...... open the RetroarchGUI and go to make a "SaveState"
If the button to "Confirm" the retroarch operation it's the same of Jump you can see the Retroarch GUI closed immediatelly... it's appears the notification say correctly "Savestate saved on Slot #" but at same time you can see clearly your personage do an action in game. By Default the confirmation buttons on retroarch it's mapped at button A of Gameboy and if A equal to jump after you see the notification about savestate you can obtain your personage jump.
I don't know if i can explain good...................... but i have tested this things also for other system and core (like nes... megadrive... lynx roms) and apparently it's only appen when i use lr-gamebatte.
I also confirm there's caused by my gamepad it's like damaged because this "Double Pression" it's append only when LoadState or Savestate.......... i never see a similar things for example whit normal navigation thru retroarch gui.
EDIT Open a help request also on official Retropie forum: https://retropie.org.uk/forum/topic/32426/retroarchgui-double-pression-of-action-button-when-i-load-or-save-states-using-current-lr-gamebatte
You can also found a VERBOSE LOGGING during running a GB games......... apparently there's no revelant info about this issue: Can post the developer log also here: https://justpaste.it/57dvw