libretro / glsl-shaders

This repo is for glsl shaders converted by hand from libretro's common-shaders repo, since some don't play nicely with the cg2glsl script.
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Request average_fill ported from slang to glsl #416

Open riggles1 opened 6 months ago

riggles1 commented 6 months ago

Average Fill fills out black borders with an average color of all pixels in the area next to the bar (you select the number of lines that get sampled) https://github.com/libretro/slang-shaders/tree/master/border The result can be an extended sky color or ground color instead of just black borders.

One of the usage platforms for it is a Pi4 CRT TV (RGB Scart hat) build that is optimized for gl.