Open budtz opened 5 years ago
Does this still happen in a nightly build? I know I've see the issue discussed before but I couldn't remember if it's been fixed already or not.
Nope its stable build 1.7.7
And version 1.7.6. Its never worked in the stable builds.
I found a Thread. The problem is the glcore driver has this bug if one uses a launcher. And I do that. Guess its a known bug.
Seems slang shaders dont save in glcore. I have to manually go in and hit apply every time. Shader is saved just not activated.