Closed cbrumbau closed 1 year ago
Hi, Please can you provide a save state at the point of creating the first Save? Seems like you have to play through a New Game for quite a bit before getting to this point. A save state will help massively in being able to diagnose this issue.
Thanks! Andy
Hi, I've confirmed this issue on the latest commit - as a workaround I believe you can use the gbata utility to patch this ROM to use SRAM for saving instead of EEPROM.
This fork of gpsp will need to have the 'savetype' option for game_config.txt / gba_over.h implemented, which I believe exists in TempGBA. Once this is done, an game-specific entry should solve the problem.
Thanks Andy
I've just done a PR to implement save type overrides. I will test with this game to see if an override entry will resolve it.
@cbrumbau EDIT: my PR #220 doesn't fix this. BUT I have discovered the fix by reviewing some code from TempGBA4PSP-mod. Am currently talking to David about it, as it fixes Yggdra Union but need to a) understand why and b) make sure it doesn't break anything else before committing.
We fixed this one right Andy? It was an issue with the memory mappings (since the ROM is 32MB in size and takes all the address space).
@davidgfnet Yes correct, fixed now, exactly the issue you state and you corrected it in commit 6e59ca6!
When you try to perform an in game save in Yggdra Union, you get the error FAILED! Save failed!
Testing was done on gpSP v0.91 2fcbdc1