Closed inactive123 closed 5 years ago
@twinaphex is affected by the same problem, nuklear (check issue #51)
it just failed because
app.c:(.text+0x28568): undefined reference to getuid' app.c:(.text+0x2856c): undefined reference to
getpwuid'
same as for the wii, just deal with an #ifdef
My question: Is it necessary to have a filemanager/explorer to load a disk using a lowres GUI? Now that we have the new disk-control manager, people could use this or use load content as usually.
That file loader also avoids all launcher file-loader-code (*) and I think it isn't the job of a core and is not a good idea.
Thanks! :+1: (*) launcher also unzips the roms, also we could remove libz core dependency...
I think its good idea to leave it in code, as i wrote the code and it is usefull for me and i use it. Btw no cost for you to leave it as you dont have to maintin it.
Also, evry time, they want to remove ingame gui in core,but if i had listen them, they will probably also remove the mame ingame osd:)
Well take a look...
The current code for the GUI is uncommented, it doesn't follow any consistent style or structure (what are those .i files?) and contains pieces without any functionality.
I don't understand your reply, we collaborate in an opensource project. It's not a matter of removing anybody's code but to improve what we currently have and give it a functionality that can be used by everyone. Maybe for a quick port it's useful but for a long term solution I really think that this part of the code can be improved.
I'm just trying to help.
http://p.0bl.net/93564
Let me know when the issues are fixed and I'll enable the core again on the buildbot.