libretro / libretro-fceumm

FCEUmm libretro port.
GNU General Public License v2.0
126 stars 114 forks source link

[Feature Request] Famicom clone second lightgun support #469

Open StormedBubbles opened 2 years ago

StormedBubbles commented 2 years ago

Hello,

The following two games support dual lightguns on Famicom clone systems:

The simultaneous two-player modes of the above two games appear to be unsupported in lr-fceumm currently. Only one gun will work, and player 2 remains inactive regardless of settings. Note that dual lightgun support in the emulator is currently possible with Zappers in ports 1 and 2 for

so I am guessing that dual guns for the Famiclone games would require a separate device category for port 5 maybe?

Tovarichtch commented 2 years ago

Old bump, but I would love to see this too. Actually testing lightguns for a frontend and this feature would be amazing.

StormedBubbles commented 2 years ago

Hey, thanks for the bump. I haven't ever seen footage of either of these games being played fully with 2 players, but some brief research after opening this issue indicates that the second gun was limited to special Famiclone systems that either:

Chiller and Zap Ruder function great already, so dual lightguns is certainly possible. It might just be a bit too much work for 2 or 3 games 😃 (the single-player "City Patrolman" also appears to use a proprietary lightgun input).

Tovarichtch commented 2 years ago

Thanks a lot for the update !