libretro / mame2003-plus-libretro

Updated 2018 version of MAME (0.78) for libretro. with added game support plus many fixes and improvements
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Volunteers welcome: Compare mame2003+ bootstrap list to mainline game FAQ #1084

Open markwkidd opened 3 years ago

markwkidd commented 3 years ago

At this point the bootstrap collection has grown to be quite extensive. To wit, this is the list of bootstraps: https://github.com/libretro/mame2003-plus-libretro/blob/master/src/bootstrap.h

@KMFDManic has pointed out that mainline maintains a list of games that need some kind of configuration to work as expected. Many of these are the same games that have been bootstrapped. Here's that list: https://wiki.mamedev.org/index.php/FAQ:Games

Any interested parties out there want to see if we are missing any potential bootstraps?

mahoneyt944 commented 3 years ago

Listed

- not yet evaluated
# supported rom not implemented yet
# Bells & Whistles
# Blaster
# Bubbles
# Bucky O'Hare
# Captain Commando
# Complex X
# Cyber Cycles
# Cyber Sled
# Detana!! Twin Bee
# Dirt Fox
# Dragoon Might
# Dream Soccer '94
# Escape Kids
# Fantastic Journey
# Final Lap 2
# Final Lap 3
# Find Love
# Funky Head Boxers
# GI Joe
# Gokujyou Parodius
# Golfing Greats 2
# Hard Drivin'
# Hyper Sports
# Karate Blazers
# Konami's Open Golf Championship
# Kram
# Kyukyoku Sentai Dadandarn
# Laser Ghost
# Line of Fire
# Lotto Fun
# Mahjong Pon Chin Kan
# Mahjong Yuugi
# Marchen Maze
# Martial Champion
# Metamorphic Force
# Mystic Marathon
# Mystic Warriors
# PlayChoice-10
# Premier Soccer
# Pro Mahjong Kiwame
# Pro Mahjong Kiwame S
# Prop Cycle
# Quiz Gakumon no Susume
# Quiz Sangokushi
# Quiz Tonosama no Yabou
# Race Drivin'
# Rim Rockin' Basketball
# Rock Climber (rclimb_3)
# Salamander 2
# Sea Bass Fishing
# Sengoku Mahjong
# Shadow Dancer
# Slam Dunk
# Slither
# Soccer Superstars
# Space Dungeon
# Space Gun
# Splat
# Stargate
# Steep Slope Sliders
# Sunset Riders
# Taisen Puzzle-dama
# Taisen Tokkar-dama
# Teenage Mutant Ninja (Hero) Turtles 2 - Turtles in Time
# The Electric Yo-Yo
# The Simpsons
# Thunder Cross II
# Time Crisis
# Tokimeki Memorial Taisen Puzzle-dama
# Track & Field
# Triple Hunt
# Turkey Shoot
# Twin Bee Yahhoo!
# Vendetta
# Venture
# Virtual Mahjong
# Virtual Mahjong 2 - My Fair Lady
# Water Match
# Wild West C.O.W.-Boys of Moo Mesa
# World Tennis
# X-Men
# Xexex
# Zombie Raid
- Golden Tee Fore series
- King of Fighters (Series)
- Metal Slug (Series)
- Mortal Kombat 3
- Pirate
- Pirate Ship
- Print Club 2
- Street Fighter III (Series)
mahoneyt944 commented 3 years ago

Updated the above post, removed all games we do not support in this core and games we have already bootstrapped. Next step is to remove any game known to not be working due to driver issues. This should make the check list fairly reasonable, more so than it already is :)

KMFDManic commented 3 years ago

@mahoneyt944 @arcadez2003 @grant2258 @markwkidd A game that is clearly not playable on slower platforms (Killer Instinct!), I was able to get working fairly well. Once I analyze things further, it might be a good game to "bootstrap" based on the necessary math involved to run it like in my video. The only problem is that we may need to add a Core Option to pull this off, as it may break other Platforms! I am still testing and seeing how to go about this, so it doesn't really screw up platforms that can already run it well.

https://www.youtube.com/watch?v=Au1i0AKmFes

In contrast, here is how we USED to run the KI 1 and 2 games! At the 7:06 time stamp!

https://www.youtube.com/watch?v=1L3txhiSTgc&t=1s

Darknior commented 3 years ago

@mahoneyt944 @arcadez2003 @grant2258 @markwkidd A game that is clearly not playable on slower platforms (Killer Instinct!), I was able to get working fairly well. Once I analyze things further, it might be a good game to "bootstrap" based on the necessary math involved to run it like in my video. The only problem is that we may need to add a Core Option to pull this off, as it may break other Platforms! I am still testing and seeing how to go about this, so it doesn't really screw up platforms that can already run it well.

WOAW !!! It's incredible to see what you do, the game is really better with your hack !!

KMFDManic commented 3 years ago

@mahoneyt944 one thing that would probably be a good thing to do, now, is bootstrap higher volume for Killer Instinct. The game runs SOOOO much better now, and better volume will be bootstrap icing on the cake.

Other than that, Cruis'n World would be benefit from overall control nvram bootstrapping, as well as volume boost. I believe cruisn usa may still possibly need volume increase, too?

I will try out NFL Blitz next!

mahoneyt944 commented 3 years ago

I'll have to poke around with those bootstraps.

KMFDManic commented 3 years ago

@mahoneyt944 note, if messing with clock scale, while testing Cruisn Games, make sure it is at 0, or the boot sequence may keep restarting. But, once in game, you should gain better performance the same way you did with Blitz. World is quite playable for me now, albeit, we just need controls and volume to better handle things on the end user part. I will keep you posted on anything else. But, the above mentioned games, including KI will be tremendous in of themselves. I'm also curious how well KI and World run for you. Be sure to let me know.

KMFDManic commented 3 years ago

@mahoneyt944 Here is my personal WIP of Cruis'n World. Controls still need a little touch up. Sound is much nicer, louder. Performance/Speed are exponentially than in my earlier videos where I showcased the game/s of USA/World running like an actual slide show!

https://www.youtube.com/watch?v=9xSg0eQ051o

As a frame of reference, here is how the Cruis'n Games USED to run for us...10:20 point in the video!

https://www.youtube.com/watch?v=z3OiBtltu-Y

KMFDManic commented 3 years ago

@grant2258 @arcadez2003 I accidentally posted before pinging you two. You may appreciate the old/new difference in performance/speed, as well! Any games, either of you, as well as mahoneyt944 have trouble running well, I definitely don't mind trying to help iron out kinks with! Shame we can't do Outfoxies with sound:) But, we have plenty of other stuff to work with! So, no complaints:)

mahoneyt944 commented 3 years ago

Well I use a cellular Android platform and it runs just about everything full speed on this core... that I've tried anyhow, besides some of the chd titles of course. Those typically play at maybe 25 fps and I can get a 15 - 20 fps boost with clock scaling and make them more playable. The sweet spot seems to be a setting low enough to boost the fps but high enough to not have slow motion glitchy graphics.

I'm not really a kinst guy myself though. Nothing wrong with it, I was just into mortal Kombat. Umk3 was my jam. Now I can't get enough of umk3+ the rom hack version. With the reset bug worked out, bootstrap and such it just plays amazing.

Umk3p needs a video release in the core. All the extra bonus stuff added it's just gold.

You can get the custom roms here https://mortalkombatplus.com/testing/download/4-umk3/29-ultimate-mortal-kombat-3-beta-1

Of course if you have a email I could send it to you to test. They are free.

KMFDManic commented 3 years ago

@mahoneyt944 Also, I am a fan of MK. I really need to get the new one with Rambo in it! But, UMK3 was awesome, especially with the re-add of Kitana. I can certainly do a demonstration, if you want me to. Let me know what stands out as needing showcased. And, the easiest way for me to grab stuff would be if you do a "temp link" on any hosting site, even if its google drive "public shared", temporarily. If you respond to this message with the link, and then delete the link 1 minute later, I will "still" get the message before you edited it. We can go from there:) Thanks in advance for checking into any of this stuff. MK is a beautiful thing, too!

Be sure to check out the animated WB movie, Scorpion's Revenge, Part 1. part 2 is coming out soon, I believe. And, I did check out the latest Live Action MK, as well. Some didn't like the new character. But, overall, being a MK fan, I enjoyed the flick for the popcorn entertainment it was meant to be!

mahoneyt944 commented 3 years ago

@KMFDManic well theres lots of extras to many to count.

KMFDManic commented 3 years ago

@mahoneyt944 Thanks for the link. I had to work back to back OT 3 days in a row. So, didn't get much time to pop in:) But, should be able to get more stuff done now! I will check out the +:) Looks awesome.

KMFDManic commented 10 months ago

@mahoneyt944 If you have a moment to humor me. I have been playing more around with some of the bootstraps you've added into 2003 Plus. In the event, I would like to create my own patches, so nvrams can auto generate, could you do a brief run through? I assume bin2c was used? If I can get any useful and meaningful bootstraps together, I will let you know, as well as potentially pull request if they are stable enough for 2003 Plus:) Definitely quite a few games left to get these done for. So, why not!:)

mahoneyt944 commented 10 months ago

The version we use here pretty much does all the leg work. You just manually copy the size back to the top of the declaration. Have you used bin2c yet?

KMFDManic commented 10 months ago

The version we use here pretty much does all the leg work. You just manually copy the size back to the top of the declaration. Have you used bin2c yet?

No, have not personally used it. Just wanted to hopefully have an example perimeter to ensure I do things correctly. I'd assume I'd start with a manual nvram .nv file and then go from there as far as converting it to a c file for 2003 plus codeline?

mahoneyt944 commented 10 months ago

Yeah. I use to run it on my pi, I now have a Windows version of it which uses it as a batch file for ease of use.

But it's really that simple, make a nv file you wish to hard code, specify this file to bin2c. Run it, it will spit out a text file with the results in a format ready to copy to the core. You'll notice the size is listed at the end, so you do have to copy that back to the top. Do you run Linux or Windows or?

KMFDManic commented 10 months ago

@mahoneyt944 I have ubuntu Linux as well as Windows 10. I didn't think to try to use a Windows Version, since I just started poking around with it. I just think it would be a lot more convenient, not to mention nice, to help add to the repertoire of already existing bootstraps. If you have a batch file handy, and link to the bin2c one you are using for Windows, that would be fantastic:)

mahoneyt944 commented 10 months ago

Sure. I'm not home right now to send it but I can probably get it to you in the morning.

KMFDManic commented 10 months ago

Sure. I'm not home right now to send it but I can probably get it to you in the morning.

Much appreciated:)

mahoneyt944 commented 10 months ago

@KMFDManic keep this batch file and bin2c.exe in the same folder. Just edit the the batch file and place your nv file in that folder, then run the batch file. I cant remember but mame2003+ might be slightly different from your core format but they should be similar enough to swap things around. The output prints the size last so you have to copy that, backspace it and replace the "?" at the top with the value. bootstrap.zip

KMFDManic commented 10 months ago

Thanks, @mahoneyt944 I will grab and test this stuff out once home today. I just need to NULL the 2nd to last part of the GAMEC part to make it work with 2003 Xtreme.

I will let you know if I have any other questions. Once I get things going, I will keep you updated if I get any worthy bootstraps together for Plus. Thanks again!

KMFDManic commented 9 months ago

@mahoneyt944 @grant2258

I feel we should try to bootstrap hard drivin' into 2003 plus. I tested mahoney's nvram and it controlled great. The only odd thing is in order to shift into drive, I had to go to mame menu and remap the shifter that is binded to f or down, to be my gas. Then, I had no issues controlling it:)

test video with hard drivin'

https://youtu.be/0Dwd3DjQTb8?si=sw--SLzK04lDU4qQ

Thoughts?

mahoneyt944 commented 9 months ago

The bootstrap is trivial, I just think we need to hack the analog stick and make it more natural. It's hard to play without a fixed position shifter.

KMFDManic commented 9 months ago

The bootstrap is trivial, I just think we need to hack the analog stick and make it more natural. It's hard to play without a fixed position shifter.

Any ideas of what we could do to even pull off the fixed shifter? And, I definitely get you on that aspect. It is a bit irritating that such a cool game is mired in control issues.

mahoneyt944 commented 9 months ago

I'd probably set it up like a modern racer, with buttons for up and down shifting and maybe one to just switch into neutral.

So tap to shift up or tap to shift down, and it holds the gear for you.

KMFDManic commented 9 months ago

@mahoneyt944 Thanks for the send of both the hard drivin' nvram, as well as the boostrap stuff. Everything great on my end:) If you feel you can pull off the method of "modern racer" set-up, be sure to let me know. Otherwise, in the meantime, I am gonna play around with a few bootstraps, as well as test Hard Drivin' further:) Thanks again! Plus/Xtreme FTW:)

KMFDManic commented 9 months ago

@mahoneyt944 I did nvram bootstraps for Metal Slug 1 and 2, to have blood auto enabled. The neogeo.c driver uses GAMEB, instead of GAME. And, it generates conflict errors as a result, it seems, due to trying to change to GAMEC. Curious as to your thoughts on this one and how to handle it. I am starting to get other nvrams done. But, figured, Metal Slug 1 and 2, with blood activated, MUST HAVE! for now:)

mslug1&_2_nvram.zip

mahoneyt944 commented 9 months ago

I don't believe we have that functionality for bios required games as you've found. You'd have to make a whole new macro to hand that.

KMFDManic commented 9 months ago

@mahoneyt944 I kind of felt tackling a neogeo game might require a little additional coding. Would have been nice if it could be a near copy and paste like GAMEC. Will still keep this on the agenda, however:) Thanks for the prompt feedback, as always!

I also believe, there are 2 different manual transmission set-ups, depending on which Hard Drivin' romset you utilize. So, going over previous documentation on how either or are configured for manual, as I would love to have that pushed for you to use in Plus.

wn2000 commented 1 month ago

sshooter needs a bootstrap (nvram) to calibrate the gun. Here's mine: sshooter.zip