So the current version of the MAME core as of this writing (0.207) as well as MAME 2016 seem to be completely immune to RetroArch's rewind function. I checked to make sure that there are no accidental double bindings of my rewind button in the OSD, and I also checked to make sure that rewind was enabled in the first place. Is this intentional, a known problem with a known solution, or is it the exact opposite?
EDIT: Using "Restart" from the RetroArch menu also does nothing.
So the current version of the MAME core as of this writing (0.207) as well as MAME 2016 seem to be completely immune to RetroArch's rewind function. I checked to make sure that there are no accidental double bindings of my rewind button in the OSD, and I also checked to make sure that rewind was enabled in the first place. Is this intentional, a known problem with a known solution, or is it the exact opposite?
EDIT: Using "Restart" from the RetroArch menu also does nothing.