Closed crystalct closed 3 years ago
If that's causing a segfault, that's kinda bad news. It'll take a fair bit of effort to fix that properly, since this implies that unaligned byte-swap loads on the PS3 don't work. I need to figure out a way to get that function to work with unaligned loads, or force it to be aligned.
I understand what the point is, but the way it's done is a little...well, I'm not fond of it, to be frank. For what it's worth, that ASM is tested on more than just ppc32. But I'm going to see if I can tweak it some to see if I can get it working in a bit more...unified manner.
.... when you try to start a rom. I'm looking for solve it.