Closed Sterophonick closed 5 years ago
https://github.com/gonetz/GLideN64/issues/535
Since Super Mario Star Road is a rom-hack made for older and less accurate gfx plugins, it is assumed that the N64 itself would display most of the textures as black. Mupen64plus uses the GlideN64 plugin, which to my understanding aims for accuracy more so than the older plugins such as Glide64 and rice (which uses "hackish" solutions for rom-hacks and such).
Personally I use the Parallel libretro core for hacks such as Super Mario 64 multiplayer & Super Mario 64 Star Road with the rice video plugin applied for the best results.
So I was trying to play some Super Mario Star Road, and all I get are nothing but black textures. Only objects with solid colors actually display properly.