gmake: [GLideN64/src/ShaderUtils.o] Error 1
gmake: Waiting for unfinished jobs....
GLideN64/src/Textures.cpp: In member function 'CachedTexture* TextureCache::addFrameBufferTexture()':
GLideN64/src/Textures.cpp:580:15: error: 'TextureCache::FBTextures' has no member named 'emplace'
GLideN64/src/Textures.cpp: In member function 'void TextureCache::update(u32)':
GLideN64/src/Textures.cpp:1411:5: error: 'sleep_for' is not a member of 'std::this_thread'
GLideN64/src/Textures.cpp:1415:5: error: 'sleep_for' is not a member of 'std::this_thread'
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gmake: [GLideN64/src/ShaderUtils.o] Error 1 gmake: Waiting for unfinished jobs.... GLideN64/src/Textures.cpp: In member function 'CachedTexture* TextureCache::addFrameBufferTexture()': GLideN64/src/Textures.cpp:580:15: error: 'TextureCache::FBTextures' has no member named 'emplace' GLideN64/src/Textures.cpp: In member function 'void TextureCache::update(u32)': GLideN64/src/Textures.cpp:1411:5: error: 'sleep_for' is not a member of 'std::this_thread' GLideN64/src/Textures.cpp:1415:5: error: 'sleep_for' is not a member of 'std::this_thread'