issues
search
libretro
/
nxengine-libretro
Port of NxEngine to the libretro API. NXEngine is a Cave Story game engine clone
85
stars
89
forks
source link
issues
Newest
Newest
Most commented
Recently updated
Oldest
Least commented
Least recently updated
Build rules for Genode platform
#54
ehmry
closed
5 years ago
0
Added Classic Platform structure - ARMv7 Cortex A7 build
#53
BananaRama203
closed
5 years ago
1
Return false at end of non-void function.
#52
orbea
closed
5 years ago
1
nxengine segfaults when built with clang-7.0.0
#51
orbea
closed
5 years ago
2
LibNX - Title Screen Crash
#50
SeongGino
closed
5 years ago
2
libnx port
#49
natinusala
closed
5 years ago
0
Bubble should delete Toroko, not just make her invisible
#48
hizzlekizzle
closed
6 years ago
2
Log cleanup
#47
ehmry
closed
6 years ago
0
Update Application.mk
#46
andres-asm
closed
6 years ago
0
Game broken on android
#45
notnotme
closed
5 years ago
13
Refactor android jni makefiles
#44
webgeek1234
closed
6 years ago
0
NXEngine Evo
#43
RobLoach
opened
6 years ago
22
Fix compilation with DEBUG=1
#42
fetzerch
closed
6 years ago
0
Cutscene retrigger during first Balrog fight
#41
RuiNtD
closed
6 years ago
3
support for iOS arm64 build
#40
yoshisuga
closed
6 years ago
0
Cave Story + content support?
#39
badvision
closed
7 years ago
2
State support
#38
badvision
opened
7 years ago
3
Use the Save Directory for Cave Story profiles
#37
RobLoach
closed
7 years ago
3
Fix issue where Misery turns into a large block #34
#36
andwn
closed
7 years ago
0
don't merge
#35
andres-asm
opened
7 years ago
1
Visual glitch while fighting Misery.
#34
ClockworkTomato
closed
7 years ago
6
An event not working in a non-english version
#33
jmfergeau
opened
7 years ago
9
Eventual support for modded Cave Story games?
#32
jmfergeau
opened
7 years ago
7
Forgot about this when changing the NXEngine version
#31
ghost
closed
7 years ago
0
Update NXEngine to v1.0.0.6
#30
ghost
closed
7 years ago
0
Segfaults if started from command line without content
#29
orbea
closed
7 years ago
1
Save files should be at Save Dir
#28
sergiobenrocha2
closed
7 years ago
3
Added Rpi1 and Rpi3 platforms, and removed redundant CFLAG in Pi plat…
#27
vanfanel
closed
8 years ago
0
[Android] Core is broken
#26
sergiobenrocha2
closed
8 years ago
7
Add Rpi2 platform defines.
#25
vanfanel
closed
8 years ago
0
[PSP] Core Crash
#24
Quickgold74
closed
5 years ago
8
3DS RetroArch port - Sound issues
#23
DerpyMew
opened
8 years ago
0
3DS RetroArch port - Unresponsive sprites
#22
DerpyMew
closed
8 years ago
1
Weapon does not select from menu with the menu button
#21
ghost
closed
2 years ago
3
Incorrect behavior for blue critters in Grasstown
#20
ghost
closed
9 years ago
2
Correct path for nx.h
#19
Swizzy
closed
9 years ago
3
Fix segfault caused by Toroko's sprite
#18
chrisacheson
closed
9 years ago
0
Memory fixes
#17
mprobinson
closed
9 years ago
0
How do i install this using Cydia?
#16
ghost
opened
10 years ago
2
Add core options to customize button mappings.
#15
chrisacheson
closed
9 years ago
4
Button swap
#14
uberushaximus
closed
8 years ago
0
fixes issue #12 .
#13
aliaspider
closed
10 years ago
0
game exits when using the map
#12
vanfanel
closed
10 years ago
3
add makefile options to reduce audio processing cost ...
#11
aliaspider
closed
10 years ago
0
Non english translations
#10
KP142EH12
opened
10 years ago
8
Fix array overrun
#9
bskari
closed
10 years ago
0
Fire key on the wrong button
#8
BlackLotus
closed
10 years ago
4
Map System works before you find it
#7
BlackLotus
closed
10 years ago
2
When drowning quote sinks to the bottom
#6
BlackLotus
opened
10 years ago
3
Wrong physics in water
#5
BlackLotus
opened
10 years ago
2
Previous
Next