Open celerizer opened 4 years ago
I can't seem to reproduce this at all with latest ParaLLEl N64 core and RetroArch 1.8.4 on this system:
Windows 10 1809 LTSC 2019 i7 8700k GTX 1070 16gb RAM OpenGL
The VI Overlay seems to work just fine (I always use filtered or unfiltered anyway)
I have this issue. Turing GPU. Rest matches your build.
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On Feb 3, 2020, at 6:31 AM, Rokkuman X notifications@github.com wrote:
I can't seem to reproduce this at all with latest ParaLLEl N64 core and RetroArch 1.8.4 on this system:
Windows 10 1809 LTSC 2019 i7 8700k GTX 1070 16gb RAM OpenGL
The VI Overlay seems to work just fine (I always use filtered or unfiltered anyway)
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I noticed this issue as well. Only happens with the default OpenGL, but all other drivers are fine, including GLCore.
With a GeForce GTX 1060, Windows 10, OpenGL version 4.6. Switching to Vulkan or leaving this setting off lets the screen show. Any AA or blurring options also cause a black screen.