Open escarneiro opened 4 years ago
That would have to be an extra setting to take the Control Stick as a RetroArch mouse input as well as the extra calibration with that into account.
That would have to be an extra setting to take the Control Stick as a RetroArch mouse input as well as the extra calibration with that into account.
Is there any way we can do it? I know nothing about retroarch but I can program in c/c++/java/python
Guys,
I'm trying to play 007 Goldeneye with a mouse configured for port 1 (thus emulating the analog of N64 control), trying to play it like I'm playing CS. The mouse cannot reach the corners of the virtual n64 screen. It is like there is some scale between the X11 mouse and the emulator mouse, making it impossible to play. I've tried to set mouse and analog sensitivity to the max, but even so it doesn't work.