Open marrub-- opened 4 years ago
Upon launching any game with the new parallel RDP/RSP, retroarch crashes with "Failed to allocate RDRAM."
parallel
Backtrace:
#0 __GI___pthread_mutex_lock (mutex=0x1468) at ../nptl/pthread_mutex_lock.c:67 #1 0x00007fffbfd984af in __gthread_mutex_lock (__mutex=0x1468) at /usr/include/c++/9.3/x86_64-unknown-linux-gnu/bits/gthr-default.h:749 #2 0x00007fffbfd98500 in std::mutex::lock (this=0x1468) at /usr/include/c++/9.3/bits/std_mutex.h:100 #3 0x00007fffbfda1f1a in std::lock_guard<std::mutex>::lock_guard ( this=0x7fffd3ffea20, __m=...) at /usr/include/c++/9.3/bits/std_mutex.h:159 #4 0x00007fffbfdee596 in Vulkan::Device::submit_empty (this=0x0, type=Vulkan::CommandBuffer::Type::AsyncCompute, fence=0x7fffd3ffead0, semaphore_count=0, semaphores=0x0) at mupen64plus-video-paraLLEl/parallel-rdp/vulkan/device.cpp:1042 #5 0x00007fffbfda599b in RDP::Renderer::flush_and_signal (this=0x55555a286410) at mupen64plus-video-paraLLEl/parallel-rdp/parallel-rdp/rdp_renderer.cpp:528 #6 0x00007fffbfdb94c6 in RDP::CommandProcessor::enqueue_command_direct ( this=0x55555a2862a0, num_words=3, words=0x7fffdc000b80) at mupen64plus-video-paraLLEl/parallel-rdp/parallel-rdp/rdp_device.cpp:802 #7 0x00007fffbfda1d12 in RDP::CommandRing::thread_loop (this=0x55555a2862d8) at mupen64plus-video-paraLLEl/parallel-rdp/parallel-rdp/command_ring.cpp:117 #8 0x00007fffbfda38a9 in std::__invoke_impl<void, void (RDP::CommandRing::*)(), RDP::CommandRing*> ( __f=@0x555557547e20: (void (RDP::CommandRing::*)(class RDP::CommandRing * co nst)) 0x7fffbfda1b6c <RDP::CommandRing::thread_loop()>, __t=@0x555557547e18: 0x55555a2862d8) at /usr/include/c++/9.3/bits/invoke.h:73 #9 0x00007fffbfda37d7 in std::__invoke<void (RDP::CommandRing::*)(), RDP::Comma ndRing*> ( __fn=@0x555557547e20: (void (RDP::CommandRing::*)(class RDP::CommandRing * c onst)) 0x7fffbfda1b6c <RDP::CommandRing::thread_loop()>) at /usr/include/c++/9.3/bits/invoke.h:95 #10 0x00007fffbfda3737 in std::thread::_Invoker<std::tuple<void (RDP::CommandRin g::*)(), RDP::CommandRing*> >::_M_invoke<0ul, 1ul> (this=0x555557547e18) at /usr/include/c++/9.3/thread:244 #11 0x00007fffbfda36dd in std::thread::_Invoker<std::tuple<void (RDP::CommandRin g::*)(), RDP::CommandRing*> >::operator() (this=0x555557547e18) at /usr/include/c++/9.3/thread:251
vulkaninfo dump
vulkaninfo
Drivers: mesa-20.0.4_1, xf86-video-amdgpu-19.1.0_2 GPU: Radeon RX 590 VRAM: 8GiB WRAM: 16GiB (ECC)
mesa-20.0.4_1
xf86-video-amdgpu-19.1.0_2
Could be a Radeon driver issue?
Upon launching any game with the new
parallel
RDP/RSP, retroarch crashes with "Failed to allocate RDRAM."Backtrace:
vulkaninfo
dumpDrivers:
mesa-20.0.4_1
,xf86-video-amdgpu-19.1.0_2
GPU: Radeon RX 590 VRAM: 8GiB WRAM: 16GiB (ECC)