libretro / parallel-n64

Optimized/rewritten Nintendo 64 emulator made specifically for Libretro. Originally based on Mupen64 Plus.
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Random freezes in Conker #667

Closed victordg-github closed 4 years ago

victordg-github commented 4 years ago

First I'd like to thank for the impressive work done on N64 emulation by Themaister lately, there's no better way to experience the system right now.

I'm running Linux (5.5, 5.6, 5.7), Ubuntu and Manjaro, RetroArch 1.8.8 and Vulkan, CPU i7-8550U and GPU MX150 using nvidia 440-82 drivers. Conker is very playable in terms of smoothness and control, despite occasional hiccups. But the most surprising is random game freezes, both in-game or during sequences. The image gets frozen and sound stops. At first I thought the game was hung because it takes a long time to respond, but eventually I found out the game comes back to live if you wait long enough. Fast-forwarding helps to get back to the game earlier, but it is still a lot of time, in some cases I experienced 20 seconds fast-forwarding where it goes up to 450FPS, before the game responded again. It happens with both parallel and angrylion GFX plugins, so it appears to be on the parallel RSP, but in my experience it happens quite more often on parallel GFX than angrylion. Tested with USA and EUR roms.

EDIT: Using build ParaLLEl N64 2.0-rc2 9dd669e.

Ryunam commented 4 years ago

This is a known issue apparently. See here: https://github.com/libretro/parallel-n64/issues/617

victordg-github commented 4 years ago

This is a known issue apparently. See here: #617

Thanks! I had no idea, I will close it then