libretro / parallel-n64

Optimized/rewritten Nintendo 64 emulator made specifically for Libretro. Originally based on Mupen64 Plus.
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Dissolve effect is static in glide64 RDP #749

Open Alevam-Inc opened 2 years ago

Alevam-Inc commented 2 years ago

I noticed that when I have Glide64 chosen as the graphics plugin, the pixel noise used for the dissolve effect is completely static and does not animate properly. This same issue does not happen with Glide64 in Mupen and is most noticeable in Kirby64, specifically the graphics for "Dark Matter".