Open Rally10 opened 2 years ago
Did it work before? it is strange a HLE update would break things.
Tbh I'm not really sure since I used this core only with HLE plugins (glide64). Recently I switched to parallel gfx plugin for more accuracy. I works fine but the thing is that the option "(ParaLLEl-RDP) VI Interlacing" is missing. I saw this option in a picture of the libreto blog from may 13, 2020 so I thought it was there for earlier versions.
Link to the blog: https://www.libretro.com/index.php/parallel-rdp-rewritten-from-scratch-available-in-parallel-n64-right-now-for-retroarch/
Using Retroarch 1.10.3 and parallel-n64 2.0-rc2 1922f4a. Similar to [libretro/mupen64plus-libretro-nx/issues/251] but now with parallel core. Before, parallel had this option called VI Interlacing with weave or bob deinterlace. Now parallel core defaults to bob deinterlacing, which makes difficult to use with crt shaders with interlacing support or crt switchres as it needs weave for it.