Open unbelievableflavour opened 1 year ago
Workaround The issue doesn't occur when you hold down a button when retroarch starts opening until the game has started. (for instance, the A button).
Same issue here: https://github.com/libretro/RetroArch/issues/15109
AFAICT, it only affects the N64 cores, which have a lot of the same DNA, so fixing it in one will likely apply to the other, as well.
This does not appear to be an issue with Launchbox frontend, so it may not be entirely a problem with RetroArch/cores.
Not true actually. I was able to reproduce the issue on Launchbox.
@hizzlekizzle what device do you use?
Better Workaround
Change this setting like so:
I hope this is the right repo. Sorry if it aint.. I'm having an issue with Parallel-n64. Whenever I launch this particular core from a frontend different from retroarch. I sometimes don't have have input.
Expected behavior core launched from command runs the game with buttons working
Actual behavior core launched from command core runs the game without buttons working. Not even retroarch overlay's and such can be opened.
Steps to reproduce: Launch an instance of parallel using the following config::
Issue has been confirmed on the following devices:
Important This issue does not happen with every game.
Try one of the following
Mentions This issue has been mentioned multiple times before in other locations:
Frontends where this happens
CANNOT reproduce this on the following device OS: Google Pixel 3A with Xbox controller. works perfectly there..