In Jolly Roger Lagoon, if you warp from "Big Fish Cavern" or "Locker's Cavern" back to "Town Center", the music no longer plays for that area, until you go through a loading zone. This doesn't happen with GLideN64. Also, warping from "Atlantis" doesn't trigger the music stopping glitch. Why hasn't this been fixed, yet?
In Jolly Roger Lagoon, if you warp from "Big Fish Cavern" or "Locker's Cavern" back to "Town Center", the music no longer plays for that area, until you go through a loading zone. This doesn't happen with GLideN64. Also, warping from "Atlantis" doesn't trigger the music stopping glitch. Why hasn't this been fixed, yet?