issues
search
libretro
/
parallel-n64
Optimized/rewritten Nintendo 64 emulator made specifically for Libretro. Originally based on Mupen64 Plus.
309
stars
128
forks
source link
issues
Newest
Newest
Most commented
Recently updated
Oldest
Least commented
Least recently updated
Cannot use some buttons simultaneously
#729
fudgesicole
opened
3 years ago
1
Run-ahead isn't "re-enabled" on close content
#728
bslenul
closed
4 months ago
0
Raspberry PI4 Illegal instruction on paper mario
#727
bullghost
opened
3 years ago
1
Can't load data from ROMs beyond 64MB
#726
Mr-Wiseguy
opened
3 years ago
0
Two parallel_n64 core settings not being picked up when changed or when core initially loaded
#725
mark007
opened
3 years ago
1
Revert "Add OGA / H5 / N2 / RockPro 64 support"
#724
inactive123
closed
3 years ago
0
[Nvidia, Windows] While parallel-n64 is running, closing content or exiting the emulator makes Retroarch unresponsive and crash.
#723
RobbyJVC
opened
3 years ago
1
c
#722
RobbyJVC
closed
3 years ago
0
Any plans to re-add Android builds?
#721
mammo0
opened
3 years ago
0
Can't build parallel-n64 core on Odroid XU4
#720
Cee123
opened
3 years ago
5
Versioning scheme
#719
SupervisedThinking
closed
3 years ago
1
Blast Corps (USA) (Rev 1) locks up retroarch
#718
Cibomatto2002
opened
3 years ago
0
Freesync not working properly in Parallel core
#717
Xenphor
opened
3 years ago
2
Donald Duck Going Quackers/Quack Attack - The character does not interract with collectible items
#716
Cee123
opened
3 years ago
1
[CRASH/FREEZE] Castlevania: Legacy of Darkness - Game freezes when triggering animation before second vampire battle
#715
Shideravan
closed
3 years ago
1
If fast-forward and savestate/loadstate are used simultaneouly, cases retroarch to crash with this core
#714
Shideravan
opened
3 years ago
0
Build Failing Aarch64 Linux
#713
theofficialgman
opened
3 years ago
1
Crash When Entering/Starting In Exclusive Full Screen Mode
#712
donald-keighley
opened
3 years ago
1
Add OGA / H5 / N2 / RockPro 64 support
#711
liberodark
closed
3 years ago
1
Earthworm Jim 3D (USA) - Sprite priority error
#710
Shideravan
closed
3 years ago
1
World Drive Champinship, Star Wars: Battle for Naboo, Star Wars: Rogue Squadron, Indiana Jones and the Infernal Machine - Emulator crashes on startup
#709
Shideravan
closed
3 years ago
1
Bettle Adventure Racing - Wrong transparency in Mount Mayhen
#708
Shideravan
opened
3 years ago
1
Fix for segfault and saving issues
#707
mammo0
closed
3 years ago
1
Android: core fails to load
#706
hizzlekizzle
opened
3 years ago
0
Paper Mario crashes / freezes in intro cutscene and beginning of the game on Android
#705
Gonkalbell
opened
3 years ago
1
Immediate segfault when loading any ROM
#704
matoro
closed
3 years ago
1
Add Rpi4 platform in 64bit mode with Vulkan renderer.
#703
vanfanel
closed
3 years ago
2
Core crashes when AMD GPU is in use but won't if Intel GPU is in use with Vulkan API
#702
ghost
opened
3 years ago
4
General configuration proposal for mupen64plus.
#701
Renetrox
opened
3 years ago
0
Why is it not in the list of emulators available for download. I use CoreElec amlogic s905x3
#700
Sidordroid
opened
3 years ago
0
Paper Mario Pause Screen Background is Grayscale
#699
Craftyawesome
closed
3 years ago
1
Cannot select parallel as gfx plugin
#698
dezraj
opened
3 years ago
7
Core broken when compiled in released mode, works in debug on macOS
#697
albertofustinoni
opened
3 years ago
0
Xcode wants his variables initialized or won't link externs
#696
albertofustinoni
closed
3 years ago
0
emulated CPU glitches -Starfox, scrambled display on transition, not there in Mupen
#695
fallaha56
opened
3 years ago
0
Widescreen bug (2.0-rc2)
#694
aCeTotal
opened
3 years ago
2
Issue with Indiana Jones and the Infernal Machine at higher internal resolutions
#693
iSynic
opened
3 years ago
0
Fix GCC10 compilation (-fno-common fixes)
#692
rtissera
closed
3 years ago
0
Solve armv & armv8 compilation
#691
Chips-fr
closed
3 years ago
0
High Incompatibility with "64 de Hakken!! Tamagotchi - Minna de Tamagotchi World"
#690
BrokenN64
opened
4 years ago
1
ARM64 DynaRec Future Uses
#689
cc18dd
opened
4 years ago
0
Core Options not Saving
#688
thekiefs
opened
4 years ago
6
Fix dithering in AL+.
#687
mudlord
closed
4 years ago
0
Closes when opening game using Parallel GFX
#686
DylwinTFTW
opened
4 years ago
0
Fix spurious RSP crashes.
#685
Themaister
closed
4 years ago
0
Retroarch closes when exiting the core
#684
Dictorclef
opened
4 years ago
0
parallel x WideScreen Mode (16:9) x Stretch Image
#683
AlanRibas
opened
4 years ago
0
Update paraLLEl-RDP.
#682
Themaister
closed
4 years ago
0
Make proper note of texture filtering.
#681
mudlord
closed
4 years ago
0
Update parallel-rdp.
#680
inactive123
closed
4 years ago
0
Previous
Next