libretro / pcsx_rearmed

ARM optimized PCSX fork
GNU General Public License v2.0
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Disney's Donald Duck: Quack Attack (PAL): cutscenes are ended abruptly #778

Closed CometHunter92 closed 11 months ago

CometHunter92 commented 1 year ago

As in the title the cutscenes in the game are ended abruptly. (To reproduce just start a new game, the first cutscene will load and will end automatically after a couple of seconds).

pcercuei commented 1 year ago

I can't reproduce, maybe it was fixed recently? Can you try again?

CometHunter92 commented 1 year ago

It still happens, tried with the latest commit, arm32 and arm64. The dump is ok, it works correctly with other cores.

pcercuei commented 1 year ago

Ok, strange. I had that problem at some point, and it disappeared overnight. Now it works fine here (on PC and GameCube).

CometHunter92 commented 1 year ago

PC and GC use lightrec, right? Here it happens with the dynarec disabled too.

notaz commented 1 year ago

I can't reproduce this, maybe it got fixed by something already?

CometHunter92 commented 12 months ago

Still happens at the latest commit. I need to verify my dump, but on other emulators works as intended.

pcercuei commented 12 months ago

Still happens at the latest commit. I need to verify my dump, but on other emulators works as intended.

BIOS or HLE?

CometHunter92 commented 12 months ago

BIOS

CometHunter92 commented 11 months ago

Oh sorry, this was driving me mad, damaged dump. Sorry