Update to latest Lightrec, which only has one commit since the last pull, but this commit fixes the last race in the threaded compiler.
I've been using it for hours now on PC (8 cores, so 7 compiler threads used) and it is been as stable as the single-core builds; I did not notice any difference in emulation.
Update to latest Lightrec, which only has one commit since the last pull, but this commit fixes the last race in the threaded compiler.
I've been using it for hours now on PC (8 cores, so 7 compiler threads used) and it is been as stable as the single-core builds; I did not notice any difference in emulation.
Fixes https://github.com/libretro/pcsx_rearmed/issues/697.