libretro / pcsx_rearmed

ARM optimized PCSX fork
GNU General Public License v2.0
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Characters are invisualable during fight in King of Fighters 95 #833

Closed SumavisionQ5 closed 4 months ago

SumavisionQ5 commented 6 months ago

PCSX-ReARMed Version

r24l 3a52f747

Your device

open source handheld

Operating System of your device

Linux (or Linux-based like RetroPie etc.)

CPU architecture

ARM 32bit

Issue description

With neon as BUILTIN_GPU, all characters are not visualable during fight in King of Fighters 95. If I set BUILTIN_GPU = peops and compile so file , game runs correctly. QQ图片20240528140606 QQ图片20240528140614

Step-by-step reproduction and logs

Start game and select any character to start fight, you will find all characters are invisualable.

SumavisionQ5 commented 4 months ago

It's fixed, thanks. @notaz