With neon as BUILTIN_GPU, all characters are not visualable during fight in King of Fighters 95. If I set BUILTIN_GPU = peops and compile so file , game runs correctly.
Step-by-step reproduction and logs
Start game and select any character to start fight, you will find all characters are invisualable.
PCSX-ReARMed Version
r24l 3a52f747
Your device
open source handheld
Operating System of your device
Linux (or Linux-based like RetroPie etc.)
CPU architecture
ARM 32bit
Issue description
With neon as BUILTIN_GPU, all characters are not visualable during fight in King of Fighters 95. If I set BUILTIN_GPU = peops and compile so file , game runs correctly.
Step-by-step reproduction and logs
Start game and select any character to start fight, you will find all characters are invisualable.