I was testing a game at the core of RetroArch called PicoDrive.
I noticed that the sound has quite a sizzle. Some parts of the game less and others more.
I recorded a video of the specific part where you can hear the wheezing at the end of the video.
Is this bad sound a problem with the PicoDrive core? Or is it something solved with configuration in RetroArch?
I was testing a game at the core of RetroArch called PicoDrive. I noticed that the sound has quite a sizzle. Some parts of the game less and others more. I recorded a video of the specific part where you can hear the wheezing at the end of the video.
Is this bad sound a problem with the PicoDrive core? Or is it something solved with configuration in RetroArch?
https://www.youtube.com/watch?v=SEhAOjLuRWA