Snes9x 2010. Port of Snes9x 1.52+ to Libretro (previously called SNES9x Next). Rewritten in C and several optimizations and speedhacks.
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Flush audio buffer at the end of retro_run, and bypass resampler #110
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Dwedit closed 6 years ago
Second try, had a bug on the first submission.
This will force the sound buffer to be flushed at the end of retro_run, which makes rapidly saving and loading state have clean audio.
The resampler is also bypassed to avoid having samples linger on in there (may also improve performance).