Hello! Is there any possibility to add native pseudo hi-resolution blending to Snes9x 2010, just like Snes9x 2005 has? It'd be useful for games like Kirby Dream Land 3 and Jurassic Park. Even though mainline Snes9x can do it, its performance is poor with devices like the Raspberry Pi.
Hello! Is there any possibility to add native pseudo hi-resolution blending to Snes9x 2010, just like Snes9x 2005 has? It'd be useful for games like Kirby Dream Land 3 and Jurassic Park. Even though mainline Snes9x can do it, its performance is poor with devices like the Raspberry Pi.
Thanks for your attention!