libretro / snes9x2010

Snes9x 2010. Port of Snes9x 1.52+ to Libretro (previously called SNES9x Next). Rewritten in C and several optimizations and speedhacks.
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Secret of Mana gets stuck at some places #24

Closed BlackLotus closed 7 years ago

BlackLotus commented 11 years ago

the game got stuck 1 time (after winning a fight before playing the victory melody) and some times I got catapultated into "black space" in one instance while changing location in 2 other locations while using the whip to cross a gap.I got a save state to reproduce this behaviour. I'm not sure this is a snes9x-next bug it could be a secret of mana bug.I can't reproduce it right now on the original hardware. https://docs.google.com/file/d/0BxYPbh3cUNCBdm11RGxpLXdqRVE/edit?usp=sharing

GM-Script-Writer-62850 commented 10 years ago

if you mean a character got stuck by somehow getting moved out of bounds, usually (every time it happened to me) there is a spot you can step that makes all character move to you (eg: door or post for use with whip) that you can use to get unstuck

meepingsnesroms commented 7 years ago

This is a game bug,emulators wont effect physics unless the game is doing something very strange like executing from the framebuffer(SMW speedrun exploit) or cycle specific special chip communication.

Physics are done on the CPU and if the CPU is not emulated properly things will not even run.