libretro / snes9x2010

Snes9x 2010. Port of Snes9x 1.52+ to Libretro (previously called SNES9x Next). Rewritten in C and several optimizations and speedhacks.
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Kirby's Dream Land 3 high-res regression. #31

Closed vaguerant closed 10 years ago

vaguerant commented 10 years ago

retroarch-0418-000715 Dave's not here, man.

Weird, trippy graphical smearing appears in these high-res (I'm assuming this is supposed to be underwater) levels. This shot comes straight from the game's attract mode; it's one of the gameplay demos.

My understanding is that these worked previously, but I only just fired this game up for the first time on RetroArch, so I can't confirm when this regression occurred.

Running on RetroArch Wii 1.0.0.2/SNES9x Next v1.52.4.

Alcaro commented 10 years ago

kirby-20140418-124052 Confirmed regression between 9fefcae and 0fb8cec. (It's some kind of sky level.) Looks kind of cool, but not really usable. I'll take care of this one.

Alcaro commented 10 years ago

...okay, I got the directories mixed up; I'm getting bad builds from 2d3631fe52, which was in October 2012 (9fefcae looking good was probably me screwing up and loading non-next). Going another page of commits back yields an entirely black screen for some reason. Either not a regression, or a regression so old that it's probably more effort than it's worth to continue looking for a good build.