Snes9x 2010. Port of Snes9x 1.52+ to Libretro (previously called SNES9x Next). Rewritten in C and several optimizations and speedhacks.
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Move lag fix variable assignment into S9xEndScreenRefresh() where it belongs #76
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Brunnis closed 8 years ago
Just a small change to improve readability. It didn't really make sense to assign the 'finishedFrame' variable in S9xDoHEventProcessing().