libretro / snes9x2010

Snes9x 2010. Port of Snes9x 1.52+ to Libretro (previously called SNES9x Next). Rewritten in C and several optimizations and speedhacks.
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Pack status registers before snapshotting so they're not lost #88

Closed GregorR closed 7 years ago

GregorR commented 7 years ago

Because of how LAGFIX works, status registers didn't always make it to the save state. This could easily be seen by simply serializing then unserializing every frame, which crashed a lot of games. This fixes that.