RPM Racing uses a high res interlaced mode throughout, so it's a good test for the de-interlacer. Straight after launching the game, the de-interlacing phases into and out of sync. This causes the screen to appear high-res then low-res, shifting up and down, then high-res again, ...
I've determined this is entirely dependent on the Synchronisation settings. It requires sync to vblank (VSync) to be enabled to work at all. bsnes always just works.
Tested with "RPM Racing".
RPM Racing uses a high res interlaced mode throughout, so it's a good test for the de-interlacer. Straight after launching the game, the de-interlacing phases into and out of sync. This causes the screen to appear high-res then low-res, shifting up and down, then high-res again, ...