For many years, MGS1 has had collision issues with PGXP CPU enabled (non CPU has no effect on this game), resulting in Snake randomly morphing through the geometry, breaking the game. Since PGXP seems to be the same across all PS1 emulators that use it, they all have the same problem. Would it be possible to finally fix this issue ?
For many years, MGS1 has had collision issues with PGXP CPU enabled (non CPU has no effect on this game), resulting in Snake randomly morphing through the geometry, breaking the game. Since PGXP seems to be the same across all PS1 emulators that use it, they all have the same problem. Would it be possible to finally fix this issue ?