libretro / swanstation

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PGXP collision issues with Metal Gear Solid #18

Open brad86m opened 2 years ago

brad86m commented 2 years ago

For many years, MGS1 has had collision issues with PGXP CPU enabled (non CPU has no effect on this game), resulting in Snake randomly morphing through the geometry, breaking the game. Since PGXP seems to be the same across all PS1 emulators that use it, they all have the same problem. Would it be possible to finally fix this issue ?

brad86m commented 2 years ago

Any progress ?

EZE404 commented 2 years ago

Have you tried using interpreter instead o compiler? Because CPU enabled warns about a conflict with compiler mode.