When using any Texture Filtering option besides Nearest-Neighbor results in some very odd outlines of pre-rendered backgrounds, appears to occur regardless of render resolution.
Nearest-Neighbor:
Literally any other filtering option (using Bilinear in this shot):
When using any Texture Filtering option besides Nearest-Neighbor results in some very odd outlines of pre-rendered backgrounds, appears to occur regardless of render resolution.
Nearest-Neighbor:
Literally any other filtering option (using Bilinear in this shot):