Hi! In the options menu when you boot metal gear solid with a dual-shock controller, there's a vibration test option, which has weak and strong test options. On Duckstation the strong and weak vibration are clearly different. In the config there's even a large motor and small motor mappings from SDL.
Is this something that can be fixed on the swanstation end? Or would it require for libretro to support sdl.
Hi! In the options menu when you boot metal gear solid with a dual-shock controller, there's a vibration test option, which has weak and strong test options. On Duckstation the strong and weak vibration are clearly different. In the config there's even a large motor and small motor mappings from SDL.
Is this something that can be fixed on the swanstation end? Or would it require for libretro to support sdl.