Closed fire closed 1 week ago
We will figure out something for this. You are right, it shouldn't be this way.
Observed behaviour:
When riscv elf scripts fail to compile they keep the last compiled version. Contrast with gdscript behaviour where scripts are always "recompiled" and if they fail, they fail.
Should be fixed in recent release.
When upgrading godot-sandbox the scripts don't know how to upgrade themselves.