I am testing out the SDL 2.0 Port version of Maelstrom (3.0.7) and have everything running using the most recent SDL2 (2.25.1) and SDL2_net 2.2.0. The fatal error from the "pitch" issue has been fixed, as well as the text parsing issue!
-Noticed that after the Loading screen, the main menu does not always populate. It will populate if one of the button options is hit.
-Noticed that the "OK" in the "C" configure option window does not always close out this window. Also, sometimes have to hit "C" twice to get configure window to appear.
I will try some gameplay during this upcoming Thanksgiving week!
Did a bit more testing at the beginning of holiday week - seems a lot crisper now. May have been lagging a bit due to needing a restart or something. Will close to no work needed.
Hi Sam,
I am testing out the SDL 2.0 Port version of Maelstrom (3.0.7) and have everything running using the most recent SDL2 (2.25.1) and SDL2_net 2.2.0. The fatal error from the "pitch" issue has been fixed, as well as the text parsing issue!
-Noticed that after the Loading screen, the main menu does not always populate. It will populate if one of the button options is hit. -Noticed that the "OK" in the "C" configure option window does not always close out this window. Also, sometimes have to hit "C" twice to get configure window to appear.
I will try some gameplay during this upcoming Thanksgiving week!
Joe Serio