Closed Akaricchi closed 3 days ago
I can reproduce this on 3.1.3 with my own project on a Steam Deck:
Launching the game through Steam shows one gamepad and works fine:
Launching standalone outside of Steam, SDL enumerates two gamepads and I get double inputs:
Note slightly different names of 1. between scenarios
This is fixed and is queued up for the next SDL2 update. Feel free to try out the latest main/SDL2 code and verify it there.
See taisei-project/taisei#388
I don't own a Steam Deck (sad face) so I can't reproduce the issue myself.