Closed QuintenQVD0 closed 1 year ago
I can reproduce with the debian:11 docker container. It works with docker:12 though.
My commands, with SDL mounted at /src
:
dpkg --add-architecture i386
apt-get update -y
apt-get install -y cmake ninja-build gcc-multilib g++-multilib libibus-1.0-dev
cmake -S /src -B /build -GNinja -DCMAKE_C_FLAGS=-m32 -DCMAKE_CXX_FLAGS=-m32
cmake --build /build
I think you should create a bug report with the debian organization instead.
As a workaround, configure SDL with -DSDL_IBUS=FALSE
.
steamcmd doesn't actually use SDL, it's being loaded by the Steam code as an optional path, but it's not necessary. Please report connectivity issues on the Steam discussion groups.
Thanks!
Already thank you for your help! Placing the 32 bit libSDL3.so.0 and libSDL3.so.0.0.0 file in the steamcmd/linux32 folder fixt steamcmd complaining about them.
Already thank you for your help! Placing the 32 bit libSDL3.so.0 and libSDL3.so.0.0.0 file in the steamcmd/linux32 folder fixt steamcmd complaining about them.
Having same issue, from where did you get libSDL3.so.0 and libSDL3.so.0.0.0 ?
Already thank you for your help! Placing the 32 bit libSDL3.so.0 and libSDL3.so.0.0.0 file in the steamcmd/linux32 folder fixt steamcmd complaining about them.
Having same issue, from where did you get libSDL3.so.0 and libSDL3.so.0.0.0 ?
It is not that steam crashes but it will give the error. but you can download them out of the release tab here https://github.com/MC-Plugin-compiler/SDL/ (out of the 32 bit one). Note that this is not offical
Already thank you for your help! Placing the 32 bit libSDL3.so.0 and libSDL3.so.0.0.0 file in the steamcmd/linux32 folder fixt steamcmd complaining about them.
Having same issue, from where did you get libSDL3.so.0 and libSDL3.so.0.0.0 ?
It is not that steam crashes but it will give the error. but you can download them out of the release tab here https://github.com/MC-Plugin-compiler/SDL/ (out of the 32 bit one). Note that this is not offical
Thanks, but it's strange, I downloaded the SDL3-3.0.0-Linux-x86.tar.gz and added the libSDL3.so.0 to /container/steamcmd/linux32/ still getting the error, also downloaded the x64 package and uploaded files into the linux64 directory. Ended up even copying all 3 libSDL3.so* files into both directories, still getting same error: dlmopen libSDL3.so.0 failed: libSDL3.so.0: cannot open shared object file: No such file or directory
any idea?
Already thank you for your help! Placing the 32 bit libSDL3.so.0 and libSDL3.so.0.0.0 file in the steamcmd/linux32 folder fixt steamcmd complaining about them.
Having same issue, from where did you get libSDL3.so.0 and libSDL3.so.0.0.0 ?
It is not that steam crashes but it will give the error. but you can download them out of the release tab here https://github.com/MC-Plugin-compiler/SDL/ (out of the 32 bit one). Note that this is not offical
Thanks, but it's strange, I downloaded the SDL3-3.0.0-Linux-x86.tar.gz and added the libSDL3.so.0 to /container/steamcmd/linux32/ still getting the error, also downloaded the x64 package and uploaded files into the linux64 directory. Ended up even copying all 3 libSDL3.so* files into both directories, still getting same error:
dlmopen libSDL3.so.0 failed: libSDL3.so.0: cannot open shared object file: No such file or directory
any idea?
You have to place the .so.0 and the .so.0.0.0 but this must be done on linux and not over windows as windows will mess up the symlink
Hello and sorry for bothering you.
I am trying to use steamcmd a project from Valve to download steam dedicated servers. It looks like they already moved to SDL v3, as nowadays this error is coming up:
I tried placing the libSDL3.so.0 and libSDL3.so.0.0.0 from your GitHub actions (ubuntu 20.04 as we run debian 11 and it is based on that) artifacts to the linux32 and linux64 bit folder, and it seems not to care about what is in the 64 bit folder but in the 32 bit folder it gives the error
dlmopen libSDL3.so.0 failed: libSDL3.so.0: wrong ELF class: ELFCLASS64
I can also not install it yet over apt as this package Debian link here is not yet at v3So I am currently trying to build this project for 32 bit. I added those packages to the apt install
gcc-multilib g++-multilib
and I added those extra flags:-DCMAKE_C_FLAGS=-m32 -DCMAKE_CXX_FLAGS=-m32
workflowBut I get this error
I know that this is not your fault as my guess would be that steamcmd uses this project as a submodule and is at the main branch, so they build with v3.
Is there anything I or you can do, as these errors are preventing apparently some users from connecting their server with the steam network.