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Simple Directmedia Layer
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Direct3D Fullscreen Gamma Change (+ OpenGL & Vulkan) #8280

Open pogrammerX opened 1 year ago

pogrammerX commented 1 year ago

I'm using Direct3D right now, when i create my Window with SDL2 everything renders fine, but when i enter fullscreen the gamma is increased, i experienced this issue awell with OpenGL and Vulkan.

Any help is appreciated

slouken commented 7 months ago

@danginsburg, any ideas here?

danginsburg commented 7 months ago

@danginsburg, any ideas here?

I'm not familiar with this issue, I'd likely need a repro. The obvious thing to suggest is to see if calling SDL_SetWindowGammaRamp makes any difference (maybe the default gamma being used in the fullscreen mode is incorrect?), but that's just a guess.

slouken commented 4 months ago

This isn't anything SDL controls and sounds like a driver issue. Have you installed the latest drivers for your hardware and made sure that you have default settings in the video card driver control panel?

pogrammerX commented 4 months ago

Latest drivers are installed. Calling Set_WindowGammaRamp also didn’t help.

Sam Lantinga @.***> schrieb am Do. 23. Mai 2024 um 19:17:

This isn't anything SDL controls and sounds like a driver issue. Have you installed the latest drivers for your hardware and made sure that you have default settings in the video card driver control panel?

— Reply to this email directly, view it on GitHub https://github.com/libsdl-org/SDL/issues/8280#issuecomment-2127677940, or unsubscribe https://github.com/notifications/unsubscribe-auth/AUFR2X5TRFKAN7ASIG7PCO3ZDYQDNAVCNFSM6AAAAAA5CWSLP2VHI2DSMVQWIX3LMV43OSLTON2WKQ3PNVWWK3TUHMZDCMRXGY3TOOJUGA . You are receiving this because you authored the thread.Message ID: @.***>

slouken commented 4 months ago

What video card do you have, what monitor do you have, and what version of graphics drivers do you have?